Aug 31, 2005, 03:20 PM // 15:20
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#1
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Krytan Explorer
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There Will Be No Better Armor In Chapter 2!
There will be new armor in Chapter 2. But think of it. Anet wouldnt make Chapter 2 better armor than 1. Than nobody will buy any armor in Chapter 1. They will lost sales, beacause of the un even balance, and Chapter 1 wont sell. This is my hypothasy, they will make new armors in Chapter 2. But... they will make Chapter 1 armors (like FoW) at equal level of Chapeter 2. Example: They might make a armor that gives you 70AL as monk but -2 energy on each peice. Ascetics will still be bought. Even if they up the al on new armors in the future, they will still look into the past armors and up them to. So that people without Chapter 2 wont get owned in "common-spots" of what they said, outside when they play with there Chapter 2 players. Please, stop making threads of: OMFG THERES GOING TO BE A SORROWZ FURNACE NEW ARMOZ!!!!11212121. Because, they wont. Even if it does, it will be easy to get. And not more superior than FoW armor. The reasen why is, Think of it? If FoW armor costs about 1.5million for all the materials and stuff. Why would they make one costing 3million? or 2million? Just my thoughts, and stop making these stupid threads about FoW armor sucks, its just for players who have lots of money and time.
-Network
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Aug 31, 2005, 03:24 PM // 15:24
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#2
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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Why would anyone expect there to be "better" armor in future releases? Balance needs to be maintained. New armors, sure, greater variety... but not heftier stats.
Same with weapons. There will be new weapons, but don't expect max damages to increase.
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Aug 31, 2005, 03:28 PM // 15:28
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#3
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Sunshine
Join Date: Jul 2005
Location: The Wired
Guild: Daughters of Ananke
Profession: Mo/E
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All I can say to you, Network is...
DUH. There won't be *better* armor because the stats are fine as they are. Better armor would mean jacking the spells up.
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Aug 31, 2005, 03:33 PM // 15:33
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#4
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Academy Page
Join Date: Aug 2005
Guild: The Lions Guild
Profession: E/Mo
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Quote:
Originally Posted by MSecorsky
Why would anyone expect there to be "better" armor in future releases? Balance needs to be maintained. New armors, sure, greater variety... but not heftier stats.
Same with weapons. There will be new weapons, but don't expect max damages to increase.
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Agreed, same with level cap, armor levels, weapon damage...it will just look different, not be more effective in battle. Arenanet already said that the expansion will not make you any stronger than a non-expansion player. You are effectively buying more choice, not more power.
I guess there will be new skills and classes, both of which will be balanced with the current choice. For example, an Ele (with expansion) may get to choose from 85 rather than 75 skills of similar power. Or he may get a new skill line - Arcane to add to Earth, Fire, Water and Air (just an example) :-)
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Aug 31, 2005, 03:33 PM // 15:33
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#5
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Desert Nomad
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I don't understand why some of you people think this game will "never evole", there certainly could be better armor and weapons stats in coming expansions, there's nothing to stop it. You started off with 5ac in pre-searing and if you played the game as intended you evolved into better armor along the way. Those that made a rush to droknar's yeah got the best armor atm, but, I surely foresee evoling of this game in all catagories over the years. Level increases, weapon stat increases, armor stat increases, upgrade increases, and on an on, it will evolve so might as well get used to that and that just because you have the best now doesn't always mean it will remain the best forever.
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Aug 31, 2005, 03:35 PM // 15:35
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#6
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Academy Page
Join Date: Jul 2005
Profession: Mo/Me
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I dunno... if the level cap is raised I think that, by default, would raise AL levels on new armors.
Perhaps what the original poster hasn't thought of is that Chapter 2 armor will be made from exclusive Chapter 2 materials or give you heftier AL but only vs. the new Chapter 2 enemies (ex. Warrior Samurai Armor 85 AL [+15 AL while in Chapter 2 World]). This system is already imlimented and we all know it as Infusion in which you are given an bonus that makes your armor more powerful in only a certain area against only certain enemies/attacks. Balance is possible, you just simply need to make it easier to attain standard Chapter 1 armors or make Chapter 2 bonuses only apply there and then everyone won't migrate to Chapter 2 enmass to buy armor.
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Aug 31, 2005, 03:36 PM // 15:36
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#7
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Krytan Explorer
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The game is fine as it is.
EDIT: Your sort of right Owen. But I think that they should put that on all armors when Chapter 2 comes out. So that when Chapter 1 people who finnally can afford it can fight with there Droknar armors in Chapter 2.
Last edited by Network; Aug 31, 2005 at 03:39 PM // 15:39..
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Aug 31, 2005, 03:44 PM // 15:44
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#8
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Underworld Spelunker
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Quote:
Originally Posted by Network
The game is fine as it is.
EDIT: Your sort of right Owen. But I think that they should put that on all armors when Chapter 2 comes out. So that when Chapter 1 people who finnally can afford it can fight with there Droknar armors in Chapter 2.
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actually after the first few expansions the level cap may be raised a bit.
before the flames start this is based on a cryptic comment on the level cap remaining permanently static from Gaile Gray which was *never say never* which can be taken several ways
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Aug 31, 2005, 03:45 PM // 15:45
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#9
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Krytan Explorer
Join Date: May 2005
Profession: E/Me
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They've always stated that people that buy expansions are buying content. Changes to balance or the game engine itself will be available to everyone.
I take that to mean that if a new item (armor or weapon or whatever) is available in the expansion, then either non-expansionsists will be able to acquire it also (via trade or because the item will also be added to non-expansion areas) or the new item will be balanced against non-expansion items...such as maybe a sword that does 30 points of damage but has a negative to counter-balance it.
If they raise the level-cap it will be available to all players, not just the expansion. If they add skills to existing classes, it should be available to all players. However, if they add new professions, expect those to only be available to expansion players, but expect them to be balanced with the current professions.
And of course the new areas will only be available to expansionists. If they add more character slots, I also expect that to only be available to expansionists.
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Aug 31, 2005, 03:45 PM // 15:45
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#10
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Academy Page
Join Date: Aug 2005
Guild: The Lions Guild
Profession: E/Mo
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Quote:
Originally Posted by Red Sonya
I don't understand why some of you people think this game will "never evole", there certainly could be better armor and weapons stats in coming expansions, there's nothing to stop it. You started off with 5ac in pre-searing and if you played the game as intended you evolved into better armor along the way. Those that made a rush to droknar's yeah got the best armor atm, but, I surely foresee evoling of this game in all catagories over the years. Level increases, weapon stat increases, armor stat increases, upgrade increases, and on an on, it will evolve so might as well get used to that and that just because you have the best now doesn't always mean it will remain the best forever.
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Arenanet already said that the expansion won't make your character any more powerful than a non-expanded charcter. MMORPG's are infected with this disease of ever growing level caps and loot levels. It's breadth, not height that makes a game good.
Look, people play CS, UT2004, Battlefield, Command and Conquer, flightsims online for thousands of hours at a time and have a lot of fun. These games don't increase the power of your shotgun every few months to keep interest levels up do they? The game could stay at level 20 forever, as long as Arenanet keep adding content (skills, areas, items, classes, missions).
The pvp is balanced, it's kind of an online sport...so changing the rules will mess up the balance. Can you imagine if the IOC announced that the 110m Hurdles final next time will be over 130m just to boost interest?
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Aug 31, 2005, 03:48 PM // 15:48
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#11
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Forge Runner
Join Date: May 2005
Location: Alaska
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well its easy... only make the expansion available after you complete the game to a certain point. That way, better armor can't be gotten right away so all you PvPers who whine and get Anet to do what you want, can still be happy.
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Aug 31, 2005, 03:52 PM // 15:52
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#12
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Frost Gate Guardian
Join Date: Jul 2005
Location: above the floor and below the celing
Guild: Fortunes Favored
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i have an idea... buy the expansion, i dont care if they screw the people that dont get the expansion, cause if you play the game a lot, you're going to buy the expansion.
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Aug 31, 2005, 03:52 PM // 15:52
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#13
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Wilds Pathfinder
Join Date: Jul 2005
Location: In a World of BADGERS!
Guild: Eternal Flame Brotherhood
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there should not be a higher lvl cap. people who crusade for this are people who want to be able to walk like gods among the masses. it will destroy the balance and will make it less and less likely for new players to stick at the game for any length of time. because it will cause untold grind for new players. (less for lvl 20s)
i do however want to see more classes, skills, armors and weapons. this is what i think the expansion is all about (besides the new area)
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Aug 31, 2005, 03:56 PM // 15:56
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#14
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Furnace Stoker
Join Date: Jun 2005
Location: Walking the ruins of Ascalon
Guild: DVDF
Profession: Me/
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Quote:
Originally Posted by Network
There will be new armor in Chapter 2. But think of it. Anet wouldnt make Chapter 2 better armor than 1. Than nobody will buy any armor in Chapter 1. They will lost sales, beacause of the un even balance, and Chapter 1 wont sell. This is my hypothasy, they will make new armors in Chapter 2. But... they will make Chapter 1 armors (like FoW) at equal level of Chapeter 2. Example: They might make a armor that gives you 70AL as monk but -2 energy on each peice. Ascetics will still be bought. Even if they up the al on new armors in the future, they will still look into the past armors and up them to. So that people without Chapter 2 wont get owned in "common-spots" of what they said, outside when they play with there Chapter 2 players. Please, stop making threads of: OMFG THERES GOING TO BE A SORROWZ FURNACE NEW ARMOZ!!!!11212121. Because, they wont. Even if it does, it will be easy to get. And not more superior than FoW armor. The reasen why is, Think of it? If FoW armor costs about 1.5million for all the materials and stuff. Why would they make one costing 3million? or 2million? Just my thoughts, and stop making these stupid threads about FoW armor sucks, its just for players who have lots of money and time.
-Network
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Have you every heared of sentences?????
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Aug 31, 2005, 04:00 PM // 16:00
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#15
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Krytan Explorer
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I wrote that in like 2minutes. So go RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO yourself.
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Aug 31, 2005, 04:03 PM // 16:03
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#17
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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Quote:
Originally Posted by Red Sonya
I don't understand why some of you people think this game will "never evole", there certainly could be better armor and weapons stats in coming expansions, there's nothing to stop it. You started off with 5ac in pre-searing and if you played the game as intended you evolved into better armor along the way. Those that made a rush to droknar's yeah got the best armor atm, but, I surely foresee evoling of this game in all catagories over the years. Level increases, weapon stat increases, armor stat increases, upgrade increases, and on an on, it will evolve so might as well get used to that and that just because you have the best now doesn't always mean it will remain the best forever.
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Because the skills/armor/weapons are all balanced. You jack up one, the rest of the game is weakened and needs to be jacked as well. Everything is too tied together to wantonly make increases in one area.
Then, you increase skill power to counter increased armor, for example... now the skills are too powerful for those folks still clawing their way to Droknars. The game gets too offensive. The early arenas are ruined.
Too much of a chain reaction.
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Aug 31, 2005, 04:05 PM // 16:05
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#18
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Wilds Pathfinder
Join Date: Jul 2005
Location: In a World of BADGERS!
Guild: Eternal Flame Brotherhood
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that would suck...
how am i supposed to help my guildies stuck on Thunderhead with healing if my monk is in chapter 2?
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Aug 31, 2005, 04:08 PM // 16:08
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#19
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Lion's Arch Merchant
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No offense, but everyone arguing for level cap increase / phat lewt either has no clue what GW is about or is an agent from the competition.
If you enjoy seeing numbers get bigger, i suggest watching a debt clock. Preferably of Germany or the US.
The bigger the numbers, the dumber the players, or something like that. What point is there to the areas before the desert? Everyone rushes to droknars, and powerlevels. No challenge. No loot. Not even worth farming anymore. Dead content.
The game is easy as a joke right now, upping the stats will just make it pointless.
But you will get so much more eleet after you can instakill an aataxe with your 1100-1151 sword from chapter 5. Yay for illusion of player skill.
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Aug 31, 2005, 04:11 PM // 16:11
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#20
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Furnace Stoker
Join Date: Jun 2005
Location: So Cal
Guild: The Sinister Vanguard
Profession: Me/
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People that come to GW after being uber-whatevers in level-grind games have trouble shaking that inferior mentality. Give them time, give them time.
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